This study investigates student satisfaction toward Scout extracurricular activities at SDN Pondok Bambu 10 and 11 by applying the C4.5 algorithm within the CRISP-DM framework. Data were collected from 210 students through questionnaires and interviews to evaluate perceptions of program quality, mentor support, and social interaction. The C4.5 model achieved an accuracy rate of 99.52%, effectively identifying key determinants of student satisfaction. Results indicate that program quality, mentor support, and peer interaction are the most influential factors shaping students’ experiences. The decision tree produced interpretable rules that help educators understand satisfaction patterns and make data-driven improvements to program design. Compared with other methods such as SVM and Random Forest, C4.5 provides clearer interpretability while maintaining high predictive precision. The study further recommends integrating the model into a web-based information system to enable continuous monitoring and evaluation of extracurricular activities. These findings highlight the potential of data mining techniques to strengthen decision-making in education and to create a more adaptive, student-centered approach to extracurricular management.
C4.5 Algorithm; Student Satisfaction; Extracurricular Activities; Data Mining; Educational Management
Discover other articles with topics similar to what you're currently reading. Find more references and expand your knowledge base.
Muhamad Umar Hassan Asrori, Fadillah Said
Vol. 4 No. 2 (2025): NovemberLucas Namora Hutauruk, Sri Lestari, Raisah Fajri Aula
Vol. 4 No. 2 (2025): NovemberBukhori Debrillianda Tegar Pangestu, Fu’ad Na’im Nurfattah, Haidar Rahman, Nanda Wido Prasojo
Vol. 4 No. 2 (2025): NovemberHilmi Alwanto, Mesra Betty Yel
Putri Salfa Dhiyaa Azzizah, Mesra Betty Yel
Musalim Yusuf, Mesra Betty Yel